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Snacks and Crowns

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Devlog

  • Devlog2
    June 27, 2023 by EvilMurlock
    Date: 27.06. I reworked the inventory system, so the menu pop-ups and movement between menus is not hardcoded. I also implemented equipment + item architexture so I can just make items now without cod... Continue reading
  • Devlog 1
    June 20, 2023 by EvilMurlock
    20.06 I just started the new projekt, wrote up a basic game design document and started making some basic game mechanics. Tasks - Player movement - 2 players their inputs and split-screen - inventory... Continue reading
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