Devlog2
Snacks and Crowns » Devlog
Date: 27.06.
I reworked the inventory system, so the menu pop-ups and movement between menus is not hardcoded. I also implemented equipment + item architexture so I can just make items now without coding that much more stuff. And we also have interactible objects now.
Work:
- implemented modular menu system and a way to scroll between menus
- implemented equipment and use of equipment (attacking)
- implemented rudamentery damage system and death
- implemented interactible objects, I have just a chest for now, the chest menu has a visual bug, but it works.
Files
SnC_2.zip 26 MB
Jun 27, 2023
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Snacks and Crowns
Status | In development |
Author | EvilMurlock |
Genre | Role Playing |
Tags | Two Player |
More posts
- Devlog 1Jun 20, 2023
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