Devlog2


Date: 27.06.

I reworked the inventory system, so the menu pop-ups and movement between menus is not hardcoded. I also implemented equipment + item architexture so I can just make items now without coding that much more stuff. And we also have interactible objects now.

Work:

- implemented modular menu system and a way to scroll between menus

- implemented equipment and use of equipment (attacking)

- implemented rudamentery damage system and death

- implemented interactible objects, I have just a chest for now, the chest menu has a visual bug, but it works.

Files

SnC_2.zip 26 MB
Jun 27, 2023

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